ESL / EFL Teaching - Glossary of Terms
Advanced | The word advanced refers to levels C1 and C2 as defined in the Global Scale grid of the Common European Framework of Reference for Languages. You should take into account that sometimes materials are based on different definitions of an advanced learner. |
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Authentic materials | Resources in the target language which could be used for language learning and teaching although they were not originally designed for this purpose, e.g.: newspapers; on-line weather forecasts; timetables; guides to museums or galleries. Remember that you need not understand every word to gain a lot of information! |
Beginner | The word beginner refers to levels A1 and A2 as defined in the Global Scale grid of the Common European Framework of Reference for Languages. You should take into account that sometimes materials are based on different definitions of a beginner. |
CALL | Computer assisted language learning. |
Case Study | Following a real life example from beginning to end. |
EAP | English for academic purposes. |
EFL | English as a foreign language. |
EIL | English as an international language. |
ESL | English as a scond language. |
ESP | English for special purposes. Designed to give students instruction in specific content areas. |
Intermediate | The word intermediate refers to levels B1 and B2 as defined in the Global Scale grid of the Common European Framework of Reference for Languages. You should take into account that sometimes learning materials are based on different definitions of an intermediate learner. |
Keywords | The most important terms or phrases. |
Kinesthetics | Learners prefer different styles in learning languages. A kinesthetic learner is one who prefers to learn by physically moving and actively participating (also called a hands-on-learner). |
Level | Knowing a language ranges from recognizing a few words to competently and effectively communicating in a variety of demanding situations. This path can be divided into steps called levels, such as beginner, intermediate and advanced. |
MOO | A MOO (Multi-User-Domain Object Oriented) can be described as a type of on-line computer game where users can build their own environment and communicate with other 'players'. There are MOOs designed specifically for language learning." |
Role Play | A learning activity in which you assume a role to practise a variety of language skills. |
Skill | Knowing a language consists of several areas, such as reading, writing, listening and speaking. These are called skills. Knowledge of grammar and vocabulary can also be practised separately and often appear on lists of skills, even if they are incorporated in the other skills. Pronunciation and spelling can also be seen as separate skills within the areas of speaking and writing. Sociocultural and functional skills refer to the ability to use a language in a culturally and socially appropriate way. |
Source Language | Source language is the language in which the learning material or resource is presented. It is easier to use resources with a source language you already know. For example:
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Tandem Learning | Two people learn each other's languages by meeting regularly, in person or via e-mail, chat or telephone etc. Half the time they use one language, half the time the other. |
Target Language | Target language is the language which you want to learn or into which you are translating. In addition, in the context of Lingu@net Europa, target language is the language the resource is designed to teach or to which the resource refers. For example:
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TEFL | Teaching English as a foreign language. |
TESL | Teaching English as a second language. |
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